﻿namespace SharpGL.SceneGraph.Primitives.SmartAxies
{
    /// <summary>
    /// The axis wall type (plane position).
    /// </summary>
    public enum AxiesWallType
    {
        /// <summary>
        /// XOY wall.
        /// </summary>
        XOY = 0,

        /// <summary>
        /// XOZ wall.
        /// </summary>
        XOZ = 1,

        /// <summary>
        /// YOZ wall.
        /// </summary>
        YOZ = 2
    }
}
